Platform: Unity, Tobii Eye Tracking
Role: UX Designer, VFX Artist - Unity
Project Description
Our goal was to create a game using a novel interface, the Tobii Eye Tracker. In this fantasy world, the player is a student taking a class at a magical university. In order to do well in class, the player must stay awake, however this is hard when you are studying and getting no sleep. To help with staying awake in class, the player is able to hide behind their book to check their phone or drink an energy potion, but don't let the TA catch you!
Contributions
Storyboarding and Game design
Some VFX art - Unity Particle System
3D Asset support
Storyboarding/ UX Design

VFX Art
Team
Producer/Sound Designer - Yincheng
3D Artist - Zizhuo
Programmer - Jailu
Programmer - Angela